![]() The AI will waste turns on skull matches instead of gathering mana against units with high skull damage resistance, a human will know better. A human on the other hand can get extra turns by doing match 3 moves that cause a chain reaction of match 4+ moves from elsewhere on the board. I have even noticed that at times the AI will ignore match 4 and 5 moves for whatever reason. A human can set up combos where the AI will only pick a match 4 if it is right in front of it. Prioritize targets based on the board state (most of the time the AI picks it's targets semi-randomly, such as using status effect spells on units with the impervious trait lol). Here's a few things that the AI can't do that human players can. ![]() in these games is only challenging when it gets huge buffs for boss fights or in the case of PVP the enemy team is a meta team. ![]() for each game is so pitiful that when I see posts like this I honestly can't believe that it isn't trolling. ![]() I have played three different match-3 games made by these devs and the A.I. ![]()
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